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AI Video How-To AI Media October 26, 2026

How to Get the Most From LTX-2.5:
Prompts, Settings and Cost for AI Video

LTX-2.5 writes the picture and the soundtrack in one pass, and anything you leave out of the prompt it invents. How to direct it like a shot list, which settings actually matter, and how to spend dollars on the final render instead of on drafts.

By Serverless Ventures

Published: October 26, 2026  ·  Read time: ~10 minutes

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The short version

  • Prompt like a shot list, including the sound. One flowing paragraph, present tense, four to eight sentences: shot, scene, action, characters, camera and audio.
  • Draft on fast, finish on pro. Iterate at 720p on ltx-2-5-fast, then render the chosen take once at the resolution you ship.
  • Leave duration on automatic unless the timing of a beat matters, and write the pauses you want into the prompt.
  • Use multi-shot deliberately: two to four shots, each cut named, each character re-identified.
  • Avoid what it is weak at: on-screen text and chaotic physics.

What LTX-2.5 is

LTX-2.5 is Lightricks' open-weights video model, released on August 11, 2026. It is a 22-billion-parameter audio-video diffusion transformer, so it generates the picture and a synchronized soundtrack together rather than adding sound afterwards. It works from text, from an image, or from an audio track, and the official model page lists what is new over LTX-2.3:

  • A diffusion video decoder for sharper pixels and higher fidelity.
  • Native multi-shot scenes: several connected shots in one generation, with characters, lighting, style and voice kept consistent across the cuts.
  • Automatic duration: the model picks a length from what you describe.
  • A better distilled model, output up to 4K, and five aspect ratios: 16:9, 9:16, 1:1, 3:2 and 2:3.

You can reach it four ways: the LTX API (ltx-2-5-fast and ltx-2-5-pro), hosted platforms such as fal, ComfyUI with Lightricks' node pack, or the open weights through Lightricks' own pipelines and diffusers. Limits differ by provider: on the LTX API both variants reach 4K, while fal lists its pro endpoints at up to 1080p. Check the provider you use.

Fast or pro

ltx-2-5-fastltx-2-5-pro
Built forSpeed, low cost, iteration and long clipsFidelity, dense scenes, final renders
Duration (API)6 to 20 s at 720p and 1080p, 24 or 25 fps; 6 to 10 s otherwise6, 8 or 10 s
Resolution (API)720p to 4K720p to 4K
Frame rates24, 25, 48, 5024, 25, 48, 50
Price per second, 1080p$0.13$0.17

Pro spends more compute where the frame is busy, so it holds up better in crowded compositions and is the one to use for the final take. Fast is the drafting tool, and the only one that runs past ten seconds.

Prompting: write the shot, not the vibe

The most important thing to understand about LTX-2.5 is that whatever you leave out, it decides for you, including the soundtrack. Lightricks' prompting guide asks for six things:

1. The shot

Use cinematography terms: wide, medium close-up, over-the-shoulder, eye level, low angle. Framing decides what the model treats as important.

2. The scene

Lighting, color palette, textures and atmosphere. Pick one coherent light logic, such as a single window and a practical lamp, not three moods at once.

3. The action

Write it as a sequence, and give every sentence a verb that does something: walks, turns, exhales, reaches. Appearance alone produces a still.

4. The characters

Age, hair, clothing, and emotion as something a lens can see: a jaw held tight, a hand that will not stay still. Not "she feels anxious".

5. The camera

Describe the move relative to the subject, and how the subject looks after it: "dollies in until her hands fill the lower third".

6. The sound

Ambience, music and speech, each tied to something in or near the frame. Put dialogue in quotation marks, with language or accent if it matters.

Write it as a single flowing paragraph in the present tense, roughly four to eight sentences, and match the detail to the shot: a close-up needs more than a wide shot. An example that covers all six:

A medium close-up of a woman in her sixties in a flour-dusted apron, standing at a wooden counter in a small bakery before dawn. Warm tungsten light spills from an open oven behind her while blue light from the street window falls across her hands. She presses a thumb into a round of dough, tilts her head to listen, and the corner of her mouth lifts. The camera dollies in slowly until her hands fill the lower third of the frame. The oven fan hums, a radio murmurs low in the back room, and outside a delivery van rolls past on wet cobblestones. Without looking up she says, "Not yet. Ten more minutes."

Every sound in that paragraph belongs to something we can place: the oven, the back room, the street. Sounds that come from nowhere are where the audio drifts.

Multi-shot scenes

Multi-shot works best with two to four shots in one chronological paragraph. At every cut, name the transition (hard cut, match cut, dissolve), re-establish the framing and angle, re-identify recurring characters with the same words you first used, and say whether the sound continues:

A wide shot of a narrow harbor at dusk: fishing boats knock gently against the pier, gulls wheel overhead and a man in a yellow raincoat coils rope at the far end. Hard cut to a close-up of the same man in the yellow raincoat, eye level, his weathered hands tightening a knot as the harbor bell rings twice. The gulls and the water slapping the hull continue under the cut. He glances up toward the sea and says quietly, "Storm's early."

Image-to-video

When you start from an image, the picture is already decided. Spend the prompt on motion, action and sound, name the framing and light that should stay, and say what must not move. If you also supply an end frame, keep its dimensions and camera position identical and describe the change in the order it happens. Lightricks suggests a single continuous take, not multi-shot, for image-to-video.

Dialogue and pacing

  • Stay at 24 or 25 fps for dialogue. 50 fps pulls the result toward a video look and weakens performances.
  • Give speech a moment of stillness first. A line that starts on the first frame leaves lip sync nothing to lock onto.
  • Write the beats. Automatic duration "won't stretch a moment or add a pause you didn't prompt for", so write "she pauses" or "a beat of silence", or set the duration yourself.

What to avoid

  • On-screen text and signage: spelling and frame-to-frame stability are unreliable. Keep any text short and check it, or add it in the edit.
  • Chaotic physics: splashes, crowds colliding and tumbling objects are the weakest results.
  • Mood without motion: "tense" or "dreamy" with nothing visible moving gives the model nothing to animate.
  • Prompts written for other models: Lightricks recommends rewriting keyword-style prompts from other tools into a flowing paragraph.

The settings that matter

  • Frame rate: 24 or 25 for anything cinematic or spoken; 48 or 50 for fast motion, sports or product spins.
  • Duration: automatic ("duration": null on the API) for exploration; fixed when a beat has to land on time. Automatic cannot be combined with an end frame.
  • Camera motion: the camera_motion option takes dolly_in, dolly_out, dolly_left, dolly_right, jib_up, jib_down, static, focus_shift. It overrides moves you describe in prose, so use one or the other. The parameter is handy when the same move repeats across a batch.
  • Audio: sound is on by default. Set generate_audio to false when you will score the scene yourself.

Spend on the final render, not the drafts

Official LTX API prices, per second of output video:

Output tierfast, per secondpro, per second10 s on pro
720p$0.09$0.12$1.20
1080p$0.13$0.17$1.70
1440p$0.19$0.25$2.50
4K$0.30$0.39$3.90

The cost difference between tiers is what makes a two-pass workflow pay. Ten six-second drafts on fast at 720p cost $5.40. One ten-second final on pro in 4K costs $3.90. Rendering all ten drafts on pro in 4K would cost $23.40. Explore cheaply, keep the seed and prompt of the take you like, then render it once at the quality you ship. With automatic duration you pay for the length produced, though prepaid accounts hold credits for the maximum length (20 seconds on fast, 10 on pro) until the job finishes.

Running the open weights yourself

Lightricks lists a minimum of an NVIDIA GPU with 32GB of VRAM, 32GB of RAM and 100GB of disk, and recommends an A100 80GB or H100. The full download is about 66GB. Five things make it practical:

  • Start with the distilled pipeline. It is the fastest path and the one Lightricks recommends as a starting point: a fixed eight steps at half resolution, then a 2× spatial upscale refined in four more.
  • Move to the production pipeline for finals. Lightricks' Diffusion Fidelity Rendering pipeline adds a detailing pass and can double or quadruple the frame rate, at the cost of time and memory.
  • Quantize and offload when memory is short. FP8 casting, CPU or disk offload, NVFP4 on Blackwell GPUs, and in ComfyUI an INT8 transformer and text encoder with the lighter conv VAE.
  • Respect the shape rules: frame counts of 8k+1 (97, 121, 193) and width and height in multiples of 32.
  • Use the prompt enhancer locally only. It helps short, rough prompts, but Lightricks says not to use it for direct API requests.
SettingDistilled (default)Full model, if you leave distilled
StepsFixed: 8 in stage 1, 4 in stage 2Set by the pipeline preset
CFG1 (stay within 1.0 to 1.5 if you experiment)2.0 to 5.0 for video; higher for audio
STGNot used0.5 to 1.5
Guidance rescaleNot usedAbout 0.5 to 0.7
Frame count8k+1, for example 97, 121 or 1938k+1
Width and heightMultiples of 32Multiples of 32

From Lightricks' pipeline and ComfyUI documentation. On the distilled model a negative prompt has little effect, because guidance runs at CFG 1.

A workflow that works

  1. Write the six-part paragraph, sound included, before touching any settings.
  2. Draft on fast at 720p with automatic duration, and change one thing per draft.
  3. When a take works, lock the prompt and seed, and fix the duration if timing matters.
  4. Render the final on pro at the delivery resolution, at 24 or 25 fps for anything with dialogue.
  5. Add on-screen text, logos and any must-be-exact elements in the edit, not in the prompt.

Our read

Sound changes the job

Generating audio with the picture turns a prompt into a shot list for picture and sound alike. Teams that only describe visuals will get soundtracks they did not ask for.

Multi-shot is previsualization

Two to four connected shots with consistent characters is enough to block out a scene, which is where AI video starts saving real production money.

Read the license

The weights are open under the LTX-2.x Community License. Commercial use is allowed, but companies with $10 million or more in annual revenue need a paid license from Lightricks.

This is the production shift we wrote about in What If a Movie No Longer Needed to Cost Millions?: the cost of a shot is collapsing, and what remains scarce is the direction. A good LTX-2.5 prompt is direction written down.

Sources: Lightricks, LTX-2.5 model page, prompting guide, API pricing and system requirements; Lightricks/LTX-2 on GitHub (pipelines, optimization and license); fal, How to use LTX-2.5, August 18, 2026. Prices and limits are as of October 26, 2026 and vary by provider. Example prompts are our own.

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